Swtor Gunslinger Or Scoundrel Dmg

Scoundrel

Healing: Scoundrel (Sawbones, can't heal on gunslinger) Melee dps: Scoundrel Ranged DPS: Gunslinger Ease of rotation: Probably Gunslinger going Sharpshooter, its end game rotation is like 5 buttons so it is pretty easy. Next easiest is Concealment (but it requires you to stand behind the enemy to do max damage, so it is a pain when you are.

  • Saboteur – Teaches the Gunslinger to use explosive and advanced tech to sustain a longer assault. Sharpshooter – The Gunslinger focuses on precise, high damage attacks from the safety of cover. Dirty Fighting – These tactics leave no trick off-the-table and often leave an enemy crippled of bleeding.
  • The abilities for the Smuggler include; Vital Shot 5 Instant None 20 30m Flash Grenade 6 Instant 60s 10 10m Lobs a flash grenade that blinds up to 5 targets within 5 meters for 8 seconds. Damage causes this effect to end prematurely. Quick Shot 8 Instant None 17 10m Blasts a target for X weapon damage. Fires both blasters if dual wielding. Escape 9 Instant 2m None Self Breaks you free from all.
06.27.2016 , 11:16 AM | #1
I'm doing a Smuggler character for the LS/DS event and I'm trying to plan which Advanced Class to pick.
I'm aiming mostly at PvE obviously, getting to 65, and doing Flashpoints. I know there's a bit of PvP in the requirements, but I'm not really planning to focus on that; never was much of a PvPer on any MMO I've played.
So, basically since I have no experience really with either Smuggler or Agent past 25 or so (I paused leveling my Smuggler so I could reroll for the event), which do you recommend for easy leveling and not too crazy rotation? I don't mind a learning curve, but I don't really want to do something insanely complicated since it'll be my first one getting to 65 (hopefully!).
Varactyl - tales of a Cathar Smuggler
Stories updated 8/30/2016

The Smuggler has twenty-five different set bonuses available to choose from – 4 sets for Scoundrels, 4 for Gunslingers, 4 that can be worn by Smugglers of any advanced class, and 13 generic set bonus options that can be worn by any class. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Smuggler can choose to mix and match sets to create their ideal set bonus mix. There are two ways to earn these set bonus pieces – either by running the content in the source column, or by purchasing the pieces from the Smuggler tech fragments vendor in the supplies section of the fleet, though not all sets are available from the vendor.

Swtor Gunslinger Or Scoundrel Dmg 5e

Gunslinger

Gunslinger Or Scoundrel Swtor 2020

Swtor gunslinger or scoundrel dmg list

Swtor Gunslinger Or Scoundrel

ImageSet Bonus Name(2) Piece Set Bonus(4) Piece Set Bonus(6) Piece Set BonusVendorSource
Aggressive Treatment2% Alacrity Rating(Scoundrel) Bushwhack refunds all its energy.Bushwhack heals any allies standing inside it by a minor amount.3,000 Tech Fragments + 1 million creditsOperations
AuthorityPatch notes: (I don’t know which is correct.)

Smuggler: +2% Power


Agent: (2) +2% Mastery

(Scoundrel)

Patch notes: (I don’t know which is correct.)


Smuggler: Noxious Knives deals 5% more damage.


Agent: Toxic Haze refunds a Tactical Advantage.

Activating Lacerating Blast reduces the cooldown of Bushwack by 3 seconds. Every enemy affected by Bushwack takes 20% more damage from Lacerating Blast.Not Available From VendorDxun Operation
Debilitator2% Mastery(Scoundrel) Scamper’s recharge time is reduced by 2 seconds.Dirty Kick gets two ability charges.3,000 Tech Fragments + 1 million creditsPvP
Tactician2% Mastery(Scoundrel) Hot Streak additionally resets the cooldown of Back Blast, Tendon Blast and Triage. Gaining an Upper Hand increases your critical chance by 10% for 10 seconds. Can only happen once every 10 seconds.Upper Hand gets an additional stack. Having a Upper Hand increases your damage and healing by 5%.3,000 Tech Fragments + 1 million creditsConquest
Established Foothold2% Mastery(Gunslinger) The cooldown of Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Hunker Down is active.While Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Hunkered Down. Stacks up to 5 times. Breaking cover or Hunkered Down being removed removes this.3,000 Tech Fragments + 1 million creditsOperations
Outlaws Parlay+2% Mastery(Gunslinger) The energy cost of Quickdraw is reduced by 3.Killing an enemy within 3 seconds of damaging them with Quickdraw resets the cooldown of Quickdraw and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds.Not Available From VendorDxun Operation
Precise Targeter2% Mastery(Gunslinger) Reduces the cooldown of Illegal Mods by 15 seconds, and activating Illegal Mods restores 15 energy.Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds.3,000 Tech Fragments + 1 million creditsConquest
Repositioning2% Alacrity Rating(Gunslinger) Reduces the cooldown of Pulse Detonator by 5 seconds.Evasion finishes the cooldown of Hightail It and increases you and your allies movement speed by 50% for 6 seconds.3,000 Tech Fragments + 1 million creditsPvP
Escape Artists2% Alacrity(Smuggler) Flash Grenade now heals any allies nearby for a small amount of resets the cooldown of Surrender.Not Available From VendorCrafted
Probe Tech2% Endurance(Smuggler) Defense Screen creates a small shield around surrounding allies.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
Quick Thinker2% Mastery(Smuggler) Any enemy who attacks you during Cool Head is stunned for 2 seconds.3,000 Tech Fragments + 1 million creditsPvP
The Slow Road2% Mastery(Smuggler) Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds.3,000 Tech Fragments + 1 million creditsConquest
Amplified Champion(Generic) The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart3,000 Tech Fragments + 1 million creditsConquest
Avenger2% Endurance(Generic) Increases your damage dealt by 3% while you Guard an ally.3,000 Tech Fragments + 1 million creditsPvP
Berserker2% Critical Rating(Generic) Increases all damage dealt by 3% and all damage taken by 6%.3,000 Tech Fragments + 1 million creditsOperations
Dying PrecisionIncreases critical rating by 3% while health is below 50%(Generic) Increases critical rating by 5% while health is below 50%Increases critical rating by 10% while health is below 50%Not Available From VendorOnderon Reputation Vendor
Preserver+2% Shield Rating(Generic) Passively regenerate 1% of maximum health every 10 seconds.Not Available From VendorCorellia Flashpoint
Rapid ResponseIncreases alacrity rating by 3% while health is below 50%.(Generic) Increases alacrity rating by 5% while health is below 50%.Increases alacrity rating by 10% while health is below 50%.3,000 Tech Fragments + 1 million creditsOperations
Stationary Grit2% Alacrity Rating(Generic) Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
Stimulated2% Alacrity Rating(Generic) Increases Mastery by 5% while under the effects of a stimpack.3,000 Tech Fragments + 1 million creditsFlashpoints
Taskmaster2% Alacrity Rating(Generic) Significantly increases the attack and activation speed of your companion.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
The Entertainer2% Endurance(Generic) Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
The Final BreathReduces damage taken by 2% while health is below 50%.(Generic) Reduces damage taken by 3% while health is below 50%.Increases defense rating by 10% while health is below 50%.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
The Victor2% Mastery(Generic) Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds.Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds.3,000 Tech Fragments + 1 million creditsConquest
Trishins Retort2% Endurance(Generic) Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds.3,000 Tech Fragments + 1 million creditsDaily / Weekly Missions
Avenger2% Endurance(Generic) Increases your damage dealt by 3% while you Guard an ally.3,000 Tech Fragments + 1 million creditsPvP
Berserker2% Critical Rating(Generic) Increases all damage dealt by 3% and all damage taken by 6%.3,000 Tech Fragments + 1 million creditsOperations
Dying PrecisionIncreases critical rating by 3% while health is below 50%(Generic) Increases critical rating by 5% while health is below 50%Increases critical rating by 10% while health is below 50%Not Available From VendorOnderon Reputation Vendor